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Весь контент The Wanderer
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We have not gotten the desired response from the Morrowind community with this last release :( I have been working on this project along with others for a very long time but without the help now of more modders to complete it... it is never going to be more than like a scene from Stephen King's Langoliers. I have tried everything I can think of to make this happen the past 2-3 years without success. I have therefore come to the conclusion that although there is still a thriving Morrowind community and plenty of encouragement from them... there are none that are free, able or inclined to commit to a large project such as this. I am therefore with great regret closing down this as a Morrowind project. Our site will remain as is for now though... I am however thinking maybe to transfer it to an Oblivion Project. This may or may not happen though. Thank you everyone for your support over the years. The Wanderer
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We have now today released this pre-alpha recruitment version. http://www.eutek.co.uk/smiley/206.gif You can download from either the Nexus: http://www.nexusmods...nd/mods/43165/? or directly from us... the link is at the bottom of this page: http://smwcp.proboar...uitment-release It is hopped that this will inspire you to come join our team and help in completing it.
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We should be making the pre-alpha recruitment release this Friday (PM UK time) 28th Nov 2014
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Thank you CemKey :) Works perfectly.
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Hi CemKey Just sent you a personal message :) Hi Николай Ставрогин I'll let CemKey give it a try first... but would like to keep you in reserve ;) Either way thank you both :)
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Mesh/Nif setup help needed. We have an item we wish to set up as either a piece of armour or clothing, with BB. We have the nif file and a "_gnd" version which will show in the cs when set up as a misc item. The problem is we can't get a armour/clothing item to work. :( I'm sure it is something simple I've missed but for the life of me can't find the problem. We have taken a working item that is virtually the same as we want and just replaced the actual mesh part in NifSkope and all looks right there (to me anyway) but in the cs it doesn't show on a npc and will then crash the cs. We have the body part etc. setup the same as the working one we're trying to replace the mesh with. So We are looking for someone with the right knowledge and inclination to want to help us. Please :)
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Hi All Is there anyone here who is willing and able to do a bit pre-pre-alpha release testing for us ? That also means you will get a sneak first view of the New Project Although I have played through it myself 2-3 time from start to finish... It should be noted though that it is probably easy to break it. Should also point out that we use a BSA for the stuff so unistalling it all is easy :) So no need to worry about cluttering up your hard drive afterwards.
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Hi Cacval Sylvius Not quite... Just based on it ;) Don't want to give to much away just yet though...
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Ah... the large mushrooms... I should have known that... yes they are probably related to the large mushrooms found in Morrowind
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Think something might have got lost in translation as I'm not quite sure what you refer to :) But if it's the Robot at the beginning of the trailer then that is actually from Morrowind and not this Mod.
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We have a new Pre Alpha/Recruitment Release Trailer for "The City of Jarvik" a New Big City Project. on the Morrowind Modding Showcases channel. You can view it here...
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We will post news of updates and teasers here now on Fullrest... but the latest will always be back on our forum. We are always trying to get better FPS but as you say there is a lot going on in the city... if however you have any ideas on that then you are more than welcome to come on over and join us ;) I think I should not high jack this post further... but rather start a new thread for this... I ony posted in this thread originally because I saw the link earlier. and wished to pass on a quick update :)
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Thanks Scarab-Phoenix most helpful
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http://www.eutek.co.uk/the.wanderer/bigcity/bigcityprojectbanner.jpg Hello fellow modders I am The Wanderer the lead modder on the Big City Project... Sorry this is in English but I have no Russian. We are currently making a lot of changes to this City Project and hope to be making a brand new release in the next couple of weeks. We will be posting more news here on the forum as it comes out. The above link does now point to an updated post on our forum though with some new details. If you are interested please come check us out. We are looking to build an All-Star mod team, to reinvent a beautiful mod known in the past by many names. Have you heard of "The Big City" project? Perhaps "The Victorian City", "Yarwich," or "Jarvick"? If you have, you will be pleased to know this mod is now going to be moving forward into new, and exciting territory. If not, then be prepared to get inspired! We need scripters, writers, interior crafters, interior decorators, modellers, and animators, anything you can bring to the table we can use. http://smwcp.proboar...alpha-2-release